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Justine Jacot
This paper outlines how classical propositional logic, particularly the notion of ‘obtaining a classically-valid logical proof’, can be understood as the outcome of an argumentation-game. We adopt two game-rules from dialogical logic... more
This paper outlines how classical propositional logic, particularly the notion of  ‘obtaining a classically-valid logical proof’, can be understood as the outcome of an argumentation-game. We adopt two game-rules from dialogical logic under which obtaining such as proof is a matter of due course, as both rules together guarantee a winning-strategy for one player when logical consequence holds. We then show how these rules can arise from players’ preferences, rather than be imposed externally, and can hence count as ‘player self-imposable’. Subsequently, this game is shown to comply with the Pragma-dialectical Code of Conduct, while some of the Code’s rules become gratuitous as their content arises directly from player’s preferences instead. Our discussion is oriented towards future inquiries into how logics other than its classical variant can be similarly “naturalized.”
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